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Title:Izdelava iger z ogrodjem Godot : zaključno delo
Authors:ID Čurman, Tadej (Author)
ID Kolmanič, Simon (Mentor) More about this mentor... New window
Files:.pdf VS_Curman_Tadej_2019.pdf (2,11 MB)
MD5: 75E1E5826E3981D1C5BC01FBC949CC1B
PID: 20.500.12556/dkum/7c846906-2270-4a09-b9b9-df8761e1faad
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V tem diplomskem delu se ukvarjamo z izdelavo iger z ogrodjem Godot. Delo pričnemo s predstavitvijo ogrodja za izdelavo iger Godot. V predstavitvi raziskanega ogrodja smo opisali funkcionalnosti in uporabo ogrodja. Nato sledi opis izdelave naše igre. Na koncu dela sledi še predstavljena igra, izdelana z ogrodjem Godot, skupaj z opisanimi elementi, uporabljenimi v igri in pustolovščino, ki jo mora igralec opraviti.
Keywords:ogrodja, izdelava iger, Godot, pustolovske igre, oblikovanje iger
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[T. Čurman]
Year of publishing:2019
Number of pages:VI, 41 str.
PID:20.500.12556/DKUM-74963 New window
UDC:004.92(043.2)
COBISS.SI-ID:22854678 New window
NUK URN:URN:SI:UM:DK:GAIDCJMO
Publication date in DKUM:22.11.2019
Views:1126
Downloads:109
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
:
ČURMAN, Tadej, 2019, Izdelava iger z ogrodjem Godot : zaključno delo [online]. Bachelor’s thesis. Maribor : T. Čurman. [Accessed 23 January 2025]. Retrieved from: https://dk.um.si/IzpisGradiva.php?lang=eng&id=74963
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:15.09.2019

Secondary language

Language:English
Title:Creating games with the Godot framework
Abstract:In this diploma thesis we are engaged in the production of computer games with the Godot framework. At the beginning the framework for game production, called Godot is presented. In this presentation we describe the functionality and the usage of the framework. Next, the description of our game is following. At the end of the diploma the game created with the Godot framework is presented, together with the elements used in the game and the adventure users have to perform.
Keywords:frameworks, creating games, Godot, adventure games, game design


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