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DKUM
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Title:
Primerjava igralnih pogonov na primeru razvoja preproste igre : diplomsko delo
Authors:
ID
Tovornik, Nina
(Author)
ID
Črepinšek, Matej
(Mentor)
More about this mentor...
Files:
VS_Tovornik_Nina_2019.pdf
(2,64 MB)
MD5: F48517710BF6D026F0F3FD0225E84E96
PID:
20.500.12556/dkum/8bc37c28-2abe-4b3a-b4ec-5cd90063b331
Language:
Slovenian
Work type:
Bachelor thesis/paper
Typology:
2.11 - Undergraduate Thesis
Organization:
FERI - Faculty of Electrical Engineering and Computer Science
Abstract:
V diplomski nalogi smo predstavili tri najbolj razširjene igralne pogone Unity, Unreal Engine in Godot Engine. Cilj naloge je bil izpostaviti njihove medsebojne razlike, ki smo jih odkrili z razvijanjem preproste igre pikada. Pri tem smo si pomagali tudi z orodjem Blender. Ugotavljali smo tudi, kateri izmed igralnih pogonov izstopa na področju grafike, logike in razširjenosti. Postopek izdelave igre smo pri vseh treh pogonih tudi podrobneje opisali, kakor smo tudi opisali njihove prednosti in slabosti.
Keywords:
Igralni pogon
,
računalniška igra
,
Unity
,
Unreal Engine
,
Godot Engine
Place of publishing:
Maribor
Place of performance:
Maribor
Publisher:
[N. Tovornik]
Year of publishing:
2019
Number of pages:
XI, 52 f.
PID:
20.500.12556/DKUM-74465
UDC:
004.388.4:796.262(043.2)
COBISS.SI-ID:
22842646
NUK URN:
URN:SI:UM:DK:LUMJWUSC
Publication date in DKUM:
13.11.2019
Views:
1408
Downloads:
163
Metadata:
Categories:
KTFMB - FERI
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:
TOVORNIK, Nina, 2019,
Primerjava igralnih pogonov na primeru razvoja preproste igre : diplomsko delo
[online]. Bachelor’s thesis. Maribor : N. Tovornik. [Accessed 23 January 2025]. Retrieved from: https://dk.um.si/IzpisGradiva.php?lang=eng&id=74465
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Licences
License:
CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:
http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:
The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:
28.08.2019
Secondary language
Language:
English
Title:
Comparison of game engines on a simple use case
Abstract:
In this thesis we represented three most popular game engines, Unity, Unreal Engine and Godot Engine. The goal of assignment was to highlight their differences that we discovered by developing a simple game of darts. Throughout the development we also used Blender. We exposed which game engine stands out in terms of graphics, logic and it’s community. The developing part of all three engines was described in details, as well as their advantages and disadvantages.
Keywords:
Game engines
,
computer game
,
Unity
,
Unreal Engine
,
Godot Engine
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