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Title:Namizna igra »Whac-A-Mole« na računalniku Arduino : diplomsko delo
Authors:ID Češnjaj, Janko (Author)
ID Holobar, Aleš (Mentor) More about this mentor... New window
Files:.pdf UN_Cesnjaj_Janko_2019.pdf (1,79 MB)
MD5: 9C34BF29EC37BCA739A0E50F916AF73A
PID: 20.500.12556/dkum/1863bfa2-9ec7-4b3a-a942-7a3bbfb1a848
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomskem delu smo zasnovali popularno igro »Whac-A-Mole« s pomočjo računalnika Arduino Mega. To smo storili s pomočjo tehnologij na področju interneta stvari, senzorjev za zaznavanje gibanja, platforme Android za mobilne aplikacije in mikrokrmilnikov. V praktičnem delu smo razvili mobilno aplikacijo na platformi Android za komunikacijo z računalnikom Arduino in upravljanjem same igre. Za izboljšanje uporabniške izkušnje smo poleg senzorjev za zaznavanje gibanja uporabili diode LED.
Keywords:Arduino, internet stvari, zaznavanje gibanja
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[J. Češnjaj]
Year of publishing:2019
Number of pages:X, 38 str.
PID:20.500.12556/DKUM-74235 New window
UDC:004.3:621.3.078(043.2)
COBISS.SI-ID:22853654 New window
NUK URN:URN:SI:UM:DK:SRY4EHOI
Publication date in DKUM:11.11.2019
Views:987
Downloads:98
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
:
ČEŠNJAJ, Janko, 2019, Namizna igra »Whac-A-Mole« na računalniku Arduino : diplomsko delo [online]. Bachelor’s thesis. Maribor : J. Češnjaj. [Accessed 22 January 2025]. Retrieved from: https://dk.um.si/IzpisGradiva.php?lang=eng&id=74235
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:20.08.2019

Secondary language

Language:English
Title:Arduino based table game »Whac-A-Mole«
Abstract:We designed and implemented the popular game called »Whac-A-Mole«. We used the Arduino Mega microcontroller, Internet of Things and motion detecting technologies to achieve our goal. We connected motion sensors, a WiFi module and some LED strips to our Arduino microcontroller. To improve the user experience, we developed an Android mobile application that communicates with our microcontroller, displays data and controls the game.
Keywords:Arduino, Internet of Things, motion detection


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