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Title:SKOZI IGRO DO BOLJŠEGA ZNANJA O PREMOGOVNIŠTVU VELENJA
Authors:ID Jelen, Metka (Author)
ID Fošnarič, Samo (Mentor) More about this mentor... New window
Files:.pdf UNI_Jelen_Metka_2014.pdf (2,52 MB)
MD5: 8BCBB9A3476492F36C72A559AF1A1BF5
 
Language:Slovenian
Work type:Undergraduate thesis
Typology:2.11 - Undergraduate Thesis
Organization:PEF - Faculty of Education
Abstract:Diplomsko delo »Skozi igro do boljšega znanja o premogovništvu Velenja« je sestavljeno iz teoretičnega, empiričnega ter praktičnega dela. V teoretičnem delu smo podrobneje predstavili premogovništvo Velenja, didaktične igre ter izkustveno učenje. Večji poudarek je na izkustvenem učenju ter didaktični igri, kar je bistvo diplomske naloge. V muzeju Premogovništva Slovenije ljudem ponujajo edinstveno izkušnjo. Z možnostjo potovanja po rudarskem rovu, v katerem je prikazan njihov način dela in življenje rudarjev, doživijo in začutijo, kako je v resnici biti rudar. Učenci si lažje zapomnijo bistvene podatke preko poučne didaktične igre, ker so ob igri sproščeni in se zabavajo. V zadostni meri je igralna dejavnost potrebna tudi v šoli, saj se učencem s tem razvijata osebnost ter domišljija, in predstavlja sprostitev pri delu. V empiričnem delu diplomske naloge je bila v raziskavi uporabljena deskriptivna metoda pedagoškega raziskovanja. Zanimalo nas je, kakšno je znanje učencev o premogovništvu Velenja, glede na način pridobivanja znanja. Predstavljena je analiza dveh šol. Ena se je udeležila ekskurzije v Muzej premogovništva Slovenije ter snov utrjevala preko igre, druga pa ne. Ugotavljamo, da na tako malem vzorcu učencev ni razlike v znanju, saj je znanje med šolama skoraj enakovredno.
Keywords:Didaktična igra, muzej, znanje, izkustveno učenje, učenci.
Place of publishing:Maribor
Publisher:[M. Jelen]
Year of publishing:2014
PID:20.500.12556/DKUM-45142 New window
UDC:37.091.3:5(043.2)
COBISS.SI-ID:20885000 New window
NUK URN:URN:SI:UM:DK:PPRVGMAG
Publication date in DKUM:23.10.2014
Views:1293
Downloads:136
Metadata:XML DC-XML DC-RDF
Categories:PEF
:
JELEN, Metka, 2014, SKOZI IGRO DO BOLJŠEGA ZNANJA O PREMOGOVNIŠTVU VELENJA [online]. Bachelor’s thesis. Maribor : M. Jelen. [Accessed 22 April 2025]. Retrieved from: https://dk.um.si/IzpisGradiva.php?lang=eng&id=45142
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Secondary language

Language:English
Title:BETTER KNOWLEDGE RETENTION ABOUT COALMINING IN VELENJE THROUGH PLAY
Abstract:The thesis "Better knowledge retention about coalmining in Velenje trough play" consists of a theoretical, empirical, and practical part. In the theoretical part, we presented in greater detail the coalmining industry in Velenje, didactic games and experiential learning. The emphasis is on experiential learning and didactic games, which is the essence of the thesis. The Coal Mining Museum of Slovenia offers people a unique experience. With the possibility of travelling through the mining tunnel, in which the way how coalminers operate and how they live is shown, visitors experience and feel how it is really like to be a miner. Pupils remember the essential information easier through educational didactic games, because they are relaxed and have fun while playing the game. Sufficiently the game activity is also needed at school, as students develop the personality and imagination, and it presents relaxation at work. In the study of the empirical part the descriptive method of pedagogical research has been used. We were wondering what the knowledge of students about coal mining is, according to the way of acquiring knowledge. The analysis of the two schools is presented. One group attended field trips to the Coal Mining Museum of Slovenia, where the knowledge/subject matter was strengthened through the game, the other not. We found out that on such a small sample of students there is no difference in knowledge because it is almost equivalent.
Keywords:Didactic game, museum, knowledge, experiental learning, pupils.


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