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Title:Ustvarjanje igre v napadu
Authors:ID Šprinzer, Nejc (Author)
ID Bračič, Rudolf (Mentor) More about this mentor... New window
Files:.pdf VS_Sprinzer_Nejc_2019.pdf (2,59 MB)
MD5: EFE64857A7AA6E82F5E24D9FB5730130
PID: 20.500.12556/dkum/aa0b4b46-5f4e-4186-937a-09d164112edf
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:PEF - Faculty of Education
Abstract:Nogomet je moštvena igra, ki daje posamezniku možnost dokazovanja hkrati pa ga omejuje. Posameznik s svojim tehničnim znanjen z žogo in brez žoge vpliva na moštvo tako kot moštvo taktično vpliva na njega. Prav tako se velik pomen daje kondicijski in psihološki pripravi športnika. Bolj ko posameznik uspešno sodeluje z moštvom, večji bodo uspehi. Cilj nogometne igre je doseči več zadetkov kot nasprotnik v časovno omejenem okvirju. Nogometna igra v napadu sestoji iz prehoda iz obrambe v napad, priprave napada in zaključka napada. Za dosego zadetka je potrebna medsebojna usklajenost, prepoznavanje igralnih situacij in tehnično ter taktično znanje. Naloga trenerja je, da pripravi primerne vaje za razvijanje igre v napadu. Namen diplomskega dela je predstaviti in opisati področje nogometne igre v napadu, opisati model dveh trenutno vodilnih klubov, predstaviti različne dejavnike, ki vplivajo na uspešnost nogometne igre, na praktičnih vajah prikazati nove smernice za ustvarjanje igre v napadu in na osnovi teh vaj razviti lastni sistem in model igre za članska moštva.
Keywords:Nogomet, igra v napadu, taktika, model igre, trening
Place of publishing:Maribor
Publisher:[N. Šprinzer]
Year of publishing:2019
PID:20.500.12556/DKUM-75178 New window
UDC:796.332(043.2)
COBISS.SI-ID:24929032 New window
NUK URN:URN:SI:UM:DK:615AG6YH
Publication date in DKUM:22.11.2019
Views:1338
Downloads:131
Metadata:XML DC-XML DC-RDF
Categories:PEF
PEF
:
ŠPRINZER, Nejc, 2019, Ustvarjanje igre v napadu [online]. Bachelor’s thesis. Maribor : N. Šprinzer. [Accessed 15 March 2025]. Retrieved from: https://dk.um.si/IzpisGradiva.php?lang=eng&id=75178
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:26.09.2019

Secondary language

Language:English
Title:Creating an offensive game
Abstract:Football is a team sport that gives the individual the opportunity to prove himself while limiting him. An individual with his technical skill with the ball and without the ball affects the team in the same way as the team tactically affects him. Equally important is the fitness and psychological preparation of the athlete. The more successfully an individual interacts with the team, the greater will be the successes. The goal of a football game is to score more than your opponent in a time-bound frame. Football game in offence consists of the transition from defence to attack, preparation of attack and completion of attack. Achieving the goal requires coordination, recognition of game situations and technical and tactical knowledge. It is the job of the trainer to prepare appropriate exercises to develop the game on offense. The purpose of this diploma thesis is to present and describe the offensive game in football, to describe the model of two currently leading clubs, to present various factors that affect the performance of a football game, to demonstrate in practice the new guidelines for creating a game of attack and to develop their own system based on these exercises and a game model for teams.
Keywords:Football, offensive game, tactics, game model, training


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