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Title:Na igrifikaciji temelječ dvig uporabniške izkušnje mobilne aplikacije s pomočjo Jetpack Compose
Authors:ID Povh, Erik (Author)
ID Pavlič, Luka (Mentor) More about this mentor... New window
Files:.pdf VS_Povh_Erik_2025.pdf (1,69 MB)
MD5: CAED420A6AB043D133D204D95C5F74CE
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Igrifikacija prinaša močan pristop pri motiviranju in angažiranju ljudi v različnih domenah z dodajanjem principov oblikovanja iger in mehanik v neigralski kontekst. Kadar je implementirana premišljeno in etično, lahko igrifikacija poveča učenje, spremembe vedenja in izboljša uporabniško izkušnjo. V okviru tega diplomskega dela je predstavljena implementacija igrifikacijskih principov v mobilno aplikacijo, razvito z ogrodjem Jetpack Compose. Namen dela je raziskati, kako lahko elementi igrifikacije, kot so točke, značke, napredek in nagrade, vplivajo na večjo vključenost uporabnikov in izboljšano uporabniško izkušnjo. Delo zajema teoretičen pregled koncepta igrifikacije ter praktično izvedbo v okviru razvojnega okolja Android.
Keywords:Jetpack Compose, Android, Igrifikacija, Uporabniška izkušnja
Place of publishing:Maribor
Year of publishing:2025
PID:20.500.12556/DKUM-96019 New window
Publication date in DKUM:22.12.2025
Views:0
Downloads:14
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY 4.0, Creative Commons Attribution 4.0 International
Link:http://creativecommons.org/licenses/by/4.0/
Description:This is the standard Creative Commons license that gives others maximum freedom to do what they want with the work as long as they credit the author.
Licensing start date:23.11.2025

Secondary language

Language:English
Title:Gamification based enchancment of user experience in mobile applications using Jetpack Compose
Abstract:Gamification offers a powerful approach to engage and motivate people across various domains by applying game design principles and mechanics to non-game contexts. When implemented thoughtfully and ethically, gamification can enhance learning, encourage behavior change, and improve overall user experiences. This thesis presents the implementation of gamification principles in a mobile application developed using Jetpack Compose. The aim of work is to explore how game-like elements such as points badges, progress tracking and rewards can increase user engagement and contribute to a more enjoyable and interactive user experience. The study includes both a theoretical overview of the concept of gamification and a practical demonstration within the Android development environment.
Keywords:Jetpack Compose, Android, Gamification, User experience


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