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Title:Implementacija sistema za reševanje rubikove kocke s pomočjo robota
Authors:ID Firbas, Nejc (Author)
ID Holobar, Aleš (Mentor) More about this mentor... New window
Files:.pdf UN_Firbas_Nejc_2025.pdf (3,37 MB)
MD5: 73CBA7D97327E34854580BC09CB16AE2
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Namen diplomskega dela je bil razviti in narediti robota, ki sam reši rubikovo kocko sestavljeno iz 3×3×3 manjših kock. Le ta je sestavljen iz 6 servo motorčkov, plastičnega ohišja in mikrokrmilnika Raspberry Pi. Robot najprej, preko kamere, zajame sliko in izračuna kombinacijo barv na vseh kvadratih, nato s pomočjo algoritma, imlementiranega v programu, določi zaporedje premikov stranic in le te nato tudi izvede s šestimi servo motorčki. Trenutno vitrualno sliko kocke lahko vidimo v nadzorni plošči, dostopni na izbranem naslovu IP v lokalnem omrežju. Preko nadzorne plošče lahko tudi upravljamo s krmiljenjem algoritma.
Keywords:rubikova kocka, algoritem, raspberry Pi, robot
Place of publishing:Maribor
Year of publishing:2025
PID:20.500.12556/DKUM-92190 New window
Publication date in DKUM:08.05.2025
Views:0
Downloads:12
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:19.03.2025

Secondary language

Language:English
Title:Implementation of a system for solving rubik's cube on a robot
Abstract:The aim of the thesis was to develop and make a robot that solves a Rubik's cube. The robot consists of 6 servo motors, a plastic 3D-printed case and a Raspberry Pi microcontroller. The robot first captures the image via the camera and calculates the combination of colours on all the squares; then, with the help of the algorithm implemented in the program, it determines the sequence of page movements and only then does it with six servo motors. The current virtual image of the cube can be seen in the control panel, accessible at a specific IP address in the local network. Algorithm control can also be managed via the control panel
Keywords:rubik's cube, algorithm, raspberry Pi, robot


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