| | SLO | ENG | Cookies and privacy

Bigger font | Smaller font

Show document

Title:Dobre prakse pri razvoju računalniških iger
Authors:ID Horvat, Luka (Author)
ID Črepinšek, Matej (Mentor) More about this mentor... New window
Files:.pdf MAG_Horvat_Luka_2018.pdf (4,21 MB)
MD5: D6B37A6556758711DCD7B0553B6DA5D5
PID: 20.500.12556/dkum/a3d7dca1-25f7-47d8-8304-98068b002e52
 
Language:Slovenian
Work type:Master's thesis/paper (mb22)
Typology:2.09 - Master's Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Magistrsko delo predstavi metode in prakse, potrebne za razvoj računalniških iger. Najprej opišemo orodja, ki so nam na voljo od samega začetka koncipiranja do konca razvoja. Zatem se posvetimo tehnični implementaciji in dokumentaciji ustaljenih metod ter praks v treh orodjih: RayLib, LibGDX in pogon Unity. Za potrebo demonstracij opisanih metod implementiramo igro Breakout v vseh treh orodjih in končni izdelek tudi opišemo.
Keywords:računalniška igra, metode, prakse, RayLib, LibGDX, Unity
Year of publishing:2018
Publisher:L. Horvat
Source:[Maribor
PID:20.500.12556/DKUM-71096 New window
UDC:004.388-4:004.42(043.2)
COBISS.SI-ID:21718294 New window
NUK URN:URN:SI:UM:DK:BKVEGVKA
Publication date in DKUM:23.08.2018
Views:893
Downloads:100
Metadata:XML RDF-CHPDL DC-XML DC-RDF
Categories:KTFMB - FERI
:
Kopiraj citat
  
Average score:(0 votes)
Your score:Voting is allowed only for logged in users.
Share:AddThis
AddThis uses cookies that require your consent. Edit consent...

Hover the mouse pointer over a document title to show the abstract or click on the title to get all document metadata.

Licences

License:CC BY 4.0, Creative Commons Attribution 4.0 International
Link:http://creativecommons.org/licenses/by/4.0/
Description:This is the standard Creative Commons license that gives others maximum freedom to do what they want with the work as long as they credit the author.
Licensing start date:11.07.2018

Secondary language

Language:English
Title:Good practices for computer game development
Abstract:The thesis focuses on demonstrating good practices required for game development. We first introduce the different tools that are available to us from the start of development till the end. After that, we focus on the technical implementation and documentation of the standard practices using three different tools: RayLib, LibGDX and Unity engine. For the purpose of demonstrating the documented practices, we also implement the game Breakout in all three tools and document the final product in the end.
Keywords:computer game, practices, RayLib, LibGDX, Unity


Comments

Leave comment

You must log in to leave a comment.

Comments (0)
0 - 0 / 0
 
There are no comments!

Back
Logos of partners University of Maribor University of Ljubljana University of Primorska University of Nova Gorica