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Title:Izboljšava izhodne 2D animacije v pogonu Unity s pomočjo knjižnice DOTween
Authors:Andrašič, Klemen (Author)
Kolmanič, Simon (Mentor) More about this mentor... New window
Files:.pdf VS_Andrasic_Klemen_2017.pdf (2,56 MB)
Work type:Bachelor thesis/paper (mb11)
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomski nalogi smo predstavili vključitev in uporabo knjižnice DOTween v igralnem pogonu Unity. Delo prikazuje osnovno uporabo animacij DOTween ter njihovo uporabnost v igrah, napisanih v pogonu Unity. Pokazali smo tudi, kako lahko s pomočjo skript C#, animacije knjižnice DOTween spreminjamo med samim izvajanjem igre. Rezultat dela je novo pridobljeno znanje na področju animiranja v igralnem pogonu Unity s pomočjo knjižnice DOTween.
Keywords:2D Animiranje, Unity, DOTween, izboljšava animacije
Year of publishing:2017
Publisher:K. Andrašič
COBISS_ID:20893718 Link is opened in a new window
License:CC BY-NC-ND 4.0
This work is available under this license: Creative Commons Attribution Non-Commercial No Derivatives 4.0 International
Categories:KTFMB - FERI
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Secondary language

Title:Improvement of 2D animation in Unity engine with the help of DOTween library
Abstract:In this thesis we introduced how to include and consequently use DOTween library in Unity Engine. We showed how the basic functions of DOTween animations are used and studied their usefulness in Unity developed games. We also showed, how the animation can be changed even while the game is running by the usage of our scripts. The result is new knowledge of animations in Unity engine with the help of DOTween library.
Keywords:2D Animation, Unity, DOTween, improvement of animation


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