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Title:RAZVOJ MOBILNE TRETJEOSEBNE STRELSKE IGRE S POGONOM UNREAL ENGINE 4
Authors:Pušnik, Rok (Author)
Kolmanič, Simon (Mentor) More about this mentor... New window
Files:.pdf VS_Pusnik_Rok_2016.pdf (3,33 MB)
MD5: 7804CF44F5D5F9F8159420C27AB8B9CC
 
Language:Slovenian
Work type:Bachelor thesis/paper (mb11)
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomskem delu raziščemo pogon Unreal Engine 4, ki služi kot orodje za izdelovanje iger na več platformah. Spoznamo osnovno delovanje orodij, ki jih pogon ponuja razvijalcem in pridobljeno znanje uporabimo na praktičnem primeru mobilne igre. Najprej si ogledamo razvoj programa skozi različne generacije in stanje aktualne različice. Sledi raziskava delovanja urejevalnikov stopenj, uporabniških vmesnikov, animacij, zvoka in materialov. Podrobneje si ogledamo pogonov lasten vizualni skriptni sistem Blueprint. V drugem delu razvijemo tretjeosebno strelsko igre za ciljno platformo Android.
Keywords:grafični pogoni, računalniška grafika, Android, Unreal Engine
Year of publishing:2016
Publisher:R. Pušnik
Source:[Maribor
UDC:004.921(043.2)
COBISS_ID:20043030 New window
NUK URN:URN:SI:UM:DK:9Z5NI5MP
Views:1620
Downloads:168
Metadata:XML RDF-CHPDL DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:MOBILE THIRD-PERSON SHOOTING GAME DEVELOPMENT USING UNREAL ENGINE 4
Abstract:This thesis presents Unreal Engine 4, a tool used in the design of multi-platform games. We look at the engine's history and the development of its features. We examine the tools it offers for level design, user interface, animation, sound and material editing. Also presented, is the unique visual scripting system Blueprint. The gained knowledge is then used in the development of a third-person shooting game deployed for Android devices.
Keywords:game engines, computer graphics, Android, Unreal Engine


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