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Title:POSTOPKI PRENOSA STATIČNIH 2D SCEN V 3D MODELE
Authors:ID Krajnc, Mateja (Author)
ID Podgorelec, David (Mentor) More about this mentor... New window
ID Klajnšek, Gregor (Co-mentor)
Files:.pdf MAG_Krajnc_Mateja_2015.pdf (7,27 MB)
MD5: AC456D11FA048E9BDB635C56634CFE35
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V magistrskem delu smo se posvetili procesom, ki omogočajo prenos dvodimenzionalnih scen v tridimenzionalne modele. Najprej smo se seznanili s teoretičnimi izhodišči. Seznanili smo se z osnovami geometrijskega modeliranja ter s principi in klasifikacijo metod modeliranja na podlagi slik. V empiričnem delu smo s pomočjo polavtomatskega fotogrametričnega programa Insight3D in programa za ročno modeliranje in teksturiranje Cinema 4D poskušali na podlagi izbranih lastnih fotografij arhitekturnega objekta narediti tridimenzionalni računalniški model. Bolj dovršene rezultate smo dosegli pri uporabi programa Cinema 4D.
Keywords:geometrijsko modeliranje, modeliranje na podlagi slik, fotogrametrija, Insight3D, Cinema 4D
Place of publishing:[Maribor
Publisher:M. Krajnc
Year of publishing:2015
PID:20.500.12556/DKUM-47741-95a6572c-158d-3dcd-0fde-91894fdd7847 New window
UDC:004.925.8(043.2)
COBISS.SI-ID:19021334 New window
NUK URN:URN:SI:UM:DK:49IEJKVX
Publication date in DKUM:27.05.2015
Views:1211
Downloads:118
Metadata:XML RDF-CHPDL DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:PROCEDURES FOR TRANSFORMING STATIC 2D SCENES INTO 3D MODELS
Abstract:In this thesis, we put our focus on the processes, which enable the transfer of two-dimensional scenes into three-dimensional models. We first note the theoretical assumptions. We analysed the basics of geometric modeling and the principles and classification of modeling methods based on images. In the empirical part we used a semiautomatic photogrammetric program Insight3D and a program for hand modeling and texturing Cinema 4D. With both we tried to make a three-dimensional computer model based on the selected photos. More sophisticated results were achieved when using Cinema 4D.
Keywords:geometric modeling, image based modeling, photogrammetry, Insight3D, Cinema 4D


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