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Title:ALGORITEM SLEDENJA ŽARKU NA GRAFIČNI PROCESNI ENOTI
Authors:ID Kohek, Štefan (Author)
ID Guid, Nikola (Mentor) More about this mentor... New window
ID Strnad, Damjan (Co-mentor)
Files:.pdf MAG_Kohek_Stefan_2012.pdf (7,46 MB)
MD5: 32632705878DE00540BCD105CA98AE0F
PID: 20.500.12556/dkum/df390b77-c19b-4f11-960d-07c68f073f6f
 
Language:Slovenian
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V magistrskem delu opišemo tehnologije, ki omogočajo paralelizacijo algoritma sledenja žarku na grafični procesni enoti. Omejimo se predvsem na tehnologiji OpenGL in OpenCL. Opišemo princip sledenja žarku, osvetlitveni model in tehnike. V nadaljevanju obravnavamo pristope za prikaz kompleksnejših scen. Posebno pozornost namenimo delitvi prostora, ki omogoča učinkovitejšo implementacijo. Praktični del zajema izdelavo demonstracijskega programa, ki omogoča hiter izris scene s pomočjo paralelnega algoritma sledenja žarku na grafični procesni enoti.
Keywords:algoritem sledenja žarku, grafična procesna enota, računalniška grafika, paralelnost, OpenGL, GLSL, OpenCL
Place of publishing:Maribor
Publisher:[Š. Kohek]
Year of publishing:2012
PID:20.500.12556/DKUM-37935 New window
UDC:004.92(043.2)
COBISS.SI-ID:16590870 New window
NUK URN:URN:SI:UM:DK:CTWYMJ7A
Publication date in DKUM:27.11.2012
Views:1828
Downloads:227
Metadata:XML RDF-CHPDL DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:RAY TRACING ALGORITHM ON GRAPHICS PROCESSING UNIT
Abstract:In this master thesis we describe technologies that enable parallelization of ray tracing algorithm on a graphical processing unit. We focus especially on the OpenGL and OpenCL. We describe the principle of ray tracing, illumination model, and techniques. Furthermore we consider the approaches to display complex scenes. We give special attention to space subdivision, which allows efficient implementation. The practical part involves creation of a demonstration program that allows rapid drawing of a scene with the parallel ray tracing algorithm executing on the graphical processing unit.
Keywords:ray tracing algorithm, graphical processing unit, computer graphics, parallel OpenGL, GLSL, OpenCL


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