| | SLO | ENG | Cookies and privacy

Bigger font | Smaller font

Show document

Title:ZAZNAVA IN PRIKAZ VIDNIH PLOSKEV NA GPU
Authors:Žlaus, Danijel (Author)
Žalik, Borut (Mentor) More about this mentor... New window
Klajnšek, Gregor (Co-mentor)
Files:.pdf UNI_Zlaus_Danijel_2010.pdf (1,99 MB)
 
Language:Slovenian
Work type:Bachelor thesis/paper (mb11)
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomskem delu opišemo algoritem, namenjen zaznavanju vidnih ploskev. Algoritem določi, katere ploskve v sceni so vidne iz izbranega gledišča, pri tem pa učinkovito izrablja grafično procesno enoto (GPE). Za dodatno pospešitev smo uporabili tudi druge, znane, pohitritvene metode, kot sta odstranjevanje objektov, ki ležijo izven vidnega prostora ter hierarhična delitev prostora. S kombiniranjem teh metod smo dobili učinkovito rešitev, ki določi množico vidnih ploskev v realnem času tudi v primeru relativno kompleksne scene.
Keywords:računalniška geometrija, zaznavanje vidnosti, GPE, delitev prostora, osmiško drevo
Year of publishing:2010
Publisher:[D. Žlaus]
Source:Maribor
UDC:004.94(043.2)
COBISS_ID:14821398 Link is opened in a new window
NUK URN:URN:SI:UM:DK:ZKRXO6DQ
Views:1721
Downloads:94
Metadata:XML RDF-CHPDL DC-XML DC-RDF
Categories:KTFMB - FERI
:
  
Average score:(0 votes)
Your score:Voting is allowed only for logged in users.
Share:AddThis
AddThis uses cookies that require your consent. Edit consent...

Hover the mouse pointer over a document title to show the abstract or click on the title to get all document metadata.

Secondary language

Language:English
Title:DETECTION AND VISUALIZATION OF VISUAL SURFACES ON GPU
Abstract:In this diploma thesis we present an algorithm for visible surface detection. The algorithm identifies which surfaces are visible from a viewpoint with the utilization of the graphics processing unit (GPU). In order to maximize the efficiency of the algorithm we use other common speed-up techniques like frustum culling and hierarchical space subdivision. Using a combination of these techniques, an efficient GPU based solution has been obtained. It is able to analyse fairly complex scenes in real time.
Keywords:computational geometry, visibility detection, GPU, spatial subdivision, octree


Comments

Leave comment

You have to log in to leave a comment.

Comments (0)
0 - 0 / 0
 
There are no comments!

Back
Logos of partners University of Maribor University of Ljubljana University of Primorska University of Nova Gorica