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Development of a human anatomy learning application for the HoloLens platform : diplomsko delo
Aleksandr Shishkov, 2024, undergraduate thesis

Abstract: This thesis explores the development of an augmented reality (AR) application for educational purposes, focusing on human anatomy visualization using the Microsoft HoloLens 2 device. Leveraging Blender, Unity, and the Mixed Reality Toolkit (MRTK), the project aims to create immersive educational experiences. Key stages involve model selection, preparation in Blender, and addressing export challenges to Unity. Performance optimizations and scripting solutions ensure efficient functionality, while the user interface is designed for intuitive navigation. Through features like layer visibility toggling and object manipulation, the application offers a comprehensive learning experience. Ongoing testing ensures optimal performance on the HoloLens 2 device, highlighting the potential of AR in education to enhance engagement and learning outcomes.
Keywords: human anatomy, augmented reality, Microsoft HoloLens 2, Unity
Published in DKUM: 22.05.2024; Views: 234; Downloads: 18
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